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Stages and seeding

Updated Oct 15, 2026

A tournament is made of one or more stages. Each stage has its own format, and a stage can feed the next one, for example groups into a playoff. Everything here starts from the tournament's Stages tab, where each stage opens on its own page with tabs such as Bracket (or Groups, Rounds, Times, Scores, Games), Matches, Standings and Participants.

Add a stage

  1. Open the Stages tab.
  2. Click Add stage.
  3. Set a Stage name (for example Group Stage) and pick a Structure.
  4. Fill in the settings that appear for that structure.

You need at least one stage before you can publish.

Choose a format

StructureUse it whenRead more
Single EliminationOne loss and you are outSingle elimination
Double EliminationA second chance through the losers bracketDouble elimination
Round RobinGroups play everyone in their groupRound robin
SwissPaired by record each round, avoiding rematchesSwiss
RaceOne race for everyone, ranked by resultRace
PointsOne round for everyone, ranked by points scoredPoints
Battle RoyaleScored games with placement and kill pointsBattle Royale

Formats that play duels also set a match format (Match formats) and tiebreakers (Tiebreakers). Changing a stage's format wipes its generated data and settings that belong to another family of formats. A stage can be edited freely until it starts. After that, only its name, third place match, late entry, self-report and advancement link can change.

Multi-stage tournaments

The first stage is the one with the lowest position. It seats everyone who registers, and it is the only stage check-in applies to. Later stages get their participants from earlier ones.

To link stages, edit the later stage and use Progress from with Earlier stages. For each earlier stage choose how people move on:

  • Top performers: the best N advance by final standings. For round robin, N is per group.
  • Everyone: every participant advances, seeded by final rank.
  • Manual: you choose who advances after the stage finishes.

A link must point forward. If you leave a stage with no feeders, you add its participants by hand with Add participants. A link cannot be moved or removed once participants have advanced along it. The links together must send enough people to start the stage you feed: three for elimination, two for round robin, Swiss and Battle Royale, counted when every feeder sends a set number.

Seeding

Seeding applies to a stage while it is pending. The draw is made when the stage starts.

  • A new first-stage participant gets the next seed, in registration order.
  • Shuffle on the stage's Participants tab gives everyone a random seed. Seeds you set by hand are lost.
  • On the stage's Participants tab, the up and down arrows on a row (Move up and Move down in the row menu on a phone) and Set seed… in the row menu change one seed. Whoever held the target seed takes the old one.
  • In the first stage of a single or double elimination, nobody is seeded. On the stage's Bracket tab you place each participant into a slot from the list beside the bracket. Clear empties every slot and Shuffle places everyone at random. The stage cannot start until everyone who will play is placed. Seed numbers are not shown there, and "Higher seed" is not offered as a match tiebreak.
  • A later elimination stage is seeded by the results feeding it and cannot be reseeded by hand.

Participants cannot see the bracket, groups or seeds before a stage starts. Only the people who run the tournament can.

Start a stage

Click Start stage on the stage's page. It generates the matches and seats everyone who is checked in and paid. The button only appears once the first three conditions below are met. These conditions can refuse it, in this order:

  1. The stage is not pending.
  2. The tournament is still a draft. Publish it first.
  3. A stage feeding it has not finished. The message names it.
  4. A hand-placed bracket has someone without a slot. The button stays disabled until everyone is placed.
  5. In the first stage with check-in on, participants who did not check in are removed first. See Check-in settings.
  6. Round robin: every participant must be in a group, and each group needs at least two.
  7. Paid stages: seats not yet paid are forfeited. Then the start is refused if nobody has been advanced in, if someone seated has no paid seat, or if too few paid for the format.
A pending single elimination stage in the organizer dashboard with the Start stage button in its header, and below it the bracket with every participant placed in a slot

Elimination brackets hold 3 to 256 participants. When the first stage starts, the tournament becomes ongoing, invitations nobody answered expire, and team rosters lock for captains. Swiss generates round one only. Later rounds are paired as rounds complete.

Finish a stage and advance

No stage completes automatically. When the stage is ready, click Finish stage. Standings are finalized and people advance by the link you set:

  • Manual: the stage completes and nobody advances yet. The Who advances dialog opens so you can pick participants. You can reopen it later from Manage advancement on a completed stage until the next stage has results.
  • Top performers and Everyone: participants advance by rank. Out of round robin, qualifiers are seeded so group-mates meet as late as possible.

Participants a stage does not classify, such as disqualified ones or Race and Points entries who did not start, never advance. Advancing into a paid stage offers a seat but does not charge. The participant must pay. See Entry fees.

To run the matches themselves, see Running matches. To drop a stage, see Cancel or restore a stage.

Frequently asked


Check-in settingsRunning matches

Still need help?

A problem with a match or a result? Ask the tournament's organizer first — see who handles what.

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Organizers

Create an organization
Create a tournament
Publishing
Registration
Check-in settings
Stages and seeding
Running matches
Scoring Fortnite games from replays
Cancel or restore a stage
Finalize and payouts
Delete a tournament
Ruleset template
Organizer code of conduct

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